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You can now explore Street View in virtual reality
Additionally, in a bid to help more developers build virtual reality experiences, the Cardboard developer documentations are made available in 10 languages. You’ll get a new, more detailed permissions notice-but it goes much deeper than that.
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These include updated algorithms to process positional data from your phone’s accelerometer and gyroscope, reducing a tendency for the Cardboard app to drift in one direction or another on a few phones. This will be especially important for phones with poorer sensors. The app is available in more than 100 countries in 39 languages. A recent update of Cardboard’s software development kit is primarily aimed at bringing improvements that solve reported problems. The apps are believed to have originated from China and have been repackaged using the same name and icon of the safe Android apps, including WiFi Enhancer, Calculator and Talking Tom 3, now available on the Google Play Store.
It teamed up with content providers such as the American Museum of Natural History, the Smithsonian and others to create the virtual reality experiences and plans to offer the service to thousands of schools. The Cardboard SDK for Unity now supports a fully Unity-native distortion pass. This improves performance by avoiding all major plug-in overhead, and enables Cardboard apps to work with Metal rendering on iOS and multi-threaded rendering on Android.
The Google Cardboard virtual reality application has been installed 15 million times, Google said in an announcement yesterday.
Google has just rolled an update for its Android and iOS Street View apps that lets you explore its massive database of 360-degree imagery using Cardboard, the company’s cheap-as-chips virtual reality headset.
Google Cardboard is effective in introducing many of its users to VR. And earlier this year, Google expanded access by introducing Cardboard support on iOS.
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Obviously the whole world isn’t on Street View, and even the parts you can see in VR won’t quite be in flawless 3D.