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Destiny King’s Fall hard mode release date, light level

Bungie is recommending that the hard mode for King’s Fall should be taken on by players with about 300 to 320 Light. The glitch, which allows Hunters to use Shadowshot an unlimited number of times, has become a fairly big problem in Iron Banner and could potentially ruin the competitive vibe Bungie wants with Trials.

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A recent Destiny update reveals that the sci-fi shooter game will be receiving its Hard Mode this week for the King’s Fall Raid.

“We’re going to disable that bug before we invite you to take your next run at a 9-0. We’re also working on a final fix for the bug itself as soon as possible”, the post said.

In Year 2, we took steps to streamline and simplify the economy for players, with hopes that providing more direct paths to gear and the stuff you needed to upgrade that gear would just be more satisfying across the board.

Next up, the release of the King’s Fall Raid: Hard Mode was moved up by a week, so it’s now launching on Friday, October 23 at 10am PT/1pm ET.

‘Cos we need harder raids, right?

Sunbreakers, a major bug linked to Trials of Osiris and more are being actively tracked by the company and will probably be targeted via a hotfix that might arrive as soon as early next week. Then again, with my luck, I’ll get a fucking 310 fusion rifle for every single drop, and Oryx will give me like 16 moldering shards.

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Tweaks are also coming for the matchmaking system in Destiny, and the Nightfall loot tables are also being evaluated, with the team promising a range of new and powerful Legendary rewards for the experience. Since Iron Banner and Trials are scheduled for this week, the discovery of this glitch can potentially ruin the game. Okay, maybe I’m a bit jelly.

Destiny The Taken King- Oryx