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ARK: Survival Evolved Dev. Team Builds A New MOSA Game
Survival of the Fittest, the first ever M.O.S.A. – a Multiplayer Online Survival Arena – that Studio Wildcard designed for the burgeoning wild west of eSports. From this we can assume that ARK is doing very well for itself indeed.
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The game is Steam’s most popular Early Access title, and its success led to it being ported over to the Xbox One before it was even finished.
The game will possess four different game modes for players to compete in, and each month a grand prize of $3,500 dollars will be given to the number 1 player in the league. And fair play to it-lots of developers are toying with the Hunger Games formula but few are polished enough to have a shot at the big time. Survival of the Fittest invites anyone to have a go if they think they’re hard enough.
Originally, Survival of the Fittest was a ‘total conversion” mod within the open-world survival adventure Ark: “Survival Evolved. Players are dropped around a circular platform in the center of the map where they can make the decision to rush to the middle for supplies, weapons, and an early fight, or take off into the relative safety of the surrounding woods. Just don’t draw anything offensive! A force field surrounds the arena that slowly shrinks to force players back to the platform where they began.
A custom soundtrack written by award-winning composer Gareth Coker of Ori and the Blind Forest! With 12 years of industry experience across multiple independent and studio-backed titles, Jesse has teamed up with other veteran developers for a Seattle, WA-based development studio that also includes distributed team members across multiple continents.
Instinct Games is Egypt’s leading game development studio.
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There are some additional benefits to making Survival of the Fittest a stand-alone title.