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Five Nights at Freddy’s is planned for consoles

He also confirmed that the console versions “will not be ported, they will be remade”.

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However, as with everything else Five Nights at Freddy’s related, we need to look closely at what exactly Scott is saying.

When asked if he’d post behind-the-scenes material while making “Sister Location”, the developer expressed his willingness to share concept arts and storyboards and other good stuff but has a more exciting plan.

First released in August 2014, “Five Nights at Freddy’s” soon became one of YouTube’s biggest gaming topics, with players uploading videos that captured its propensity for obscure narrative and sudden scares, as well as complex story theories and homages in song.

Scott Cawthon, creator of the Five Nights at Freddy’s series, took to the Steam forums to answer questions about the possibility of console releases.

“No more early release dates”.

According to MNR Daily, Scott Cawthon has yet to give new details about the launch of “Five Nights at Freddy’s: Sister Location”.

“Instead, from now on, if I finish the game early then I’ll spend the extra time polishing the game and adding features”, Cawthon wrote on Steam.

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By August of that year, a “Five Nights” film was in pre-production at Warner Bros, and a novelized spin-off arrived in December.

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