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Rocket League ‘definitely’ looking at a release on other platforms, says studio

Dunham went on to explain that the reason Rocket League launched first on PlayStation 4 and PC was not due to any sort of agreement or restrictions with Sony regarding a PlayStation Plus release, but rather their own limitations due to the team’s size.

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Speaking to GameZone, Dunham stated that, “We’re now in a position that we can expand our team”.

Aside from the player ban, developer Psyonix also included other new features, such as improving the Quick Chat commands and unlocking cross-platform functionality. The editing in the video is sublime (did I mention the game came with a replay editor?), the music is top notch, and maybe, just maybe, you’ll get a little emotional watching rocket cars.

As for future ports, “Nothing is off the table”.

“The number one reason we’re only on PlayStation and PC is because the team is small”, he added. No more than a dozen people were working on Rocket League for most of its development and only recently has Psyonix brought in two more people. Now, Psyonix has confirmed it is looking to release the game on different platforms.

Now that Rocket League is doing so well, we can expect to see bigger and better things out of Psyonix. “Anything is possible”.

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“Anything is possible.” Xbox One, then? Rocket League is already out now on PC and PlayStation 4. The new “Utopia Coliseum” gameplay arena, more than 70 new Country Flags, numerous other customization items, and the new single, “Firework” from critically-acclaimed electronica group, Hollywood Principle, will also make it to the update.

Rocket League screenshot