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‘Pokemon Go’ More Popular Than Facebook Or Twitter; Successful Nintendo Revival Story
The first time we heard about Pokemon GO was via a few Facebook posts with screenshots of Pokemon on the streets or sitting beside friends. By some counts there aren’t even 200 countries in the world (the official count is 195, but it’s actually a more complicated question than you’d think), so that’s quite the target. When players go to unfamiliar places, the “Pokemon Go” developers have suggested gamers to go with some friends to ensure safety at all times and abide the rules and regulations of the streets.
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A week after its initial release, the hype around Pokémon Go is still growing.
In the USA alone, players on iOS are spending about $1.6 million each day on in-app transactions within the game, according to data from app analytics firm Sensor Tower. Adding: “The important thing for users is to go through the privacy agreement before signing up for the game”.
“When creating these games companies must consider the potential risks to young users and do everything they can to make sure their app doesn’t put them in danger”.
Meanwhile, Indian gaming professionals see it as a boon for the sector here. Coffee shops and restaurants have already been using “lures” in the game, which attract Pokemon for 30 minutes.
Ross Penstone-Smith, who is policy adviser at ABI said: “Playing Pokemon Go shouldn’t mean letting go of your senses”.
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The goal in the game is still to “catch ’em all” but as an augmented reality one it mixes real-world elements with the game.