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Prey will not be anything you remember from the original
The original Prey “series” was only one game long (because the second installment got canceled) it managed to gather quite a following.
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“Prey is not a sequel, it’s not a remake, it has no tie with the original”, Arkane Studios creative director Raphael Colantonio stated in an interview recently released on Bethesda’s YouTube page, “you have to look at it like a re-imagining of the IP”.
Announced during Bethesda’s E3 press conference last month, the surprising direction that the Prey reboot, also known as Prey, has taken has left fans with many questions about the spooky sci-fi title. First and foremost Colantonio makes clear that ” Prey is not a sequel, it’s not a remake, it has no tie with the original”, although there are similarities between the two. There’s a heavy emphasis on player choice as you try to survive on board an alien ship.
“It’s not just shooting”, he said.
He also explained that Prey is very much going to feel like an “Arkane-made” game, with plenty of story, action and an RPG layer with player choice. When we started the project I wanted to call him, or her, Morgan, the reason being you can choose at the beginning of the game if you want to play a female or male character.
Prey will be released on Xbox One in 2017.
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“You have lots of weapons, but you also have powers which you can learn from the aliens”.