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Hello Games Working On Fixing Known Issues and Bugs

Mysteries present themselves and, as you slowly decode an ancient alien language, your own mark on your trails is left with amusing system, planet and neighbourhood names, created by you for the world to see. Will you be picking up No Man’s Sky for PC? That’s kind of it’s main draw – a universe of almost endless, procedurally generated planets for you to explore.

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In a post on the game’s website, Sean Murray explains that the number of players and average play length was “far more than our small team could have anticipated…”

“It has some MMO-esque mechanics, I guess”, Murray told Gamespot in 2014. If you go into the game expecting mind-blowing stuff right away then you will surely end up disappointed. Appearances on The Late Show with Stephen Colbert further inculcated the idea that No Man’s Sky was very almost an MMORPG, where players could run into each other and hop about the galaxy together.

A manufacturing error was always the most likely reason for the sticker, and this turns out to be the case. Server issues seem to be partially responsible for the absence of some of these features.

A patch in the “near future” will address the “most critical issues”, said Murray, although he did not provide any details on the problems in question except to say that they include crashes.

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What these “easter eggs” are is still unknown, but they’re unlikely to be anything resembling the multiplayer experience some people were expecting from the game. But I digress. What No Man’s Sky represents is an explorer in all of us, while having to adhere to concepts of practicality such as being able to travel across planets, between planets and beyond solar systems to find new planets.

No Man's Sky