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Microsoft Finally Reveals HoloLens Processor Specifications

With Sony focusing so much on VR and is closing in on the release of PlayStation VR, many wonder why Microsoft never even bothered with VR. And according to the company, the future is Augmented Reality.

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Windows 10 is expected to have a 3D desktop environment by 2017, so we might soon start to see Microsoft’s promise of enterprise-relevant HoloLens functionality beyond the endless promotional videos of architects and medics mucking around. The device is using awesome technology and power that transfers you to another dimension it seems.

During the annual Hot Chips conference in Cupertino, California, Microsoft pulled back the curtain on its secretive chip. It has two dozen Tensilica-brand digital signaling processing (DSP) cores with custom Tensilica Instruction Extension (TIE) instructions that allow new instructions to be added directly to the instruction set architecture (ISA). It also boasts 8MB of SRAM along with a layer of 1GB of low-power DDR3 RAM, all stuffed into a 12mm x 12mm BGA packages with a 0.4mm pitch.

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The holographic processing unit is designed in such a way that it should be able to handle all the environment sensing and other input or output data necessary for proper functioning of HoloLens on its own. The HPU can perform roughly 1 trillion calculations per second, and the data it passes to the CPU requires little additional processing. Earlier in the year Microsoft published specs for the headset – it explained that the HoloLens was powered by the combination of a 14nm Intel Atom x86 Cherry Trail processor and a “Microsoft HPU”.

Microsoft HoloLens