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Call of Duty World League brings COD to eSports
Activision’s community manager made the announcement today. The three territories will each feature independent seasons concluding with 32 teams at the “Call of Duty” Championship in fall 2016.
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More news about the Call of Duty World League is expected soon so keep checking for updates as this news develops.
With the upcoming release of Call of Duty®: Black Ops III, the sequel to the best-selling series in Call of Duty® history, eSports is poised to expand to new audiences, while introducing new ways for fans of all skill levels to join the eSports movement. We should know soon enough once Call of Duty: Black Ops 3 launches in November. The former is home to Call of Duty’s top competitors while the latter gives amateurs and would-be pros a shot to climb the ranks. Each one will lead directly into the grand finale of the competitive Call of Duty season: the Call of Duty Championship.
Two divisions will comprise the league: the Pro Division for professional players and the Challenge Division for amateurs and aspiring pros. Each will feed into the annual Call of Duty Championship. Challengers can compete in official LAN (local area network) events to earn a spot in the Championship. The winning squads from the Challenge division will get to attend the Call of Duty Championship, too, which will be held this year in fall 2016.
Set in the dystopian future of 2065, 40 years after its predecessor, “Call of Duty: Black Ops III” sees warfare transformed into clashes of remotely-controlled robotics. Call of Duty publisher Activision has heard of it, and being the owner of the #1 FPS franchise in the world, it was a no-brainer to grab a slice of the pie. Activision made no mention of third party organizers and their potential involvement, though it seems plausible they would partner with organizations like MLG and Gfinity to produce their new league.
“While our global fan base of players ranges from casual to professional, they all share a desire to compete – some at the highest levels”, said Mark Lamia, Treyarch’s studio head.
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Slated to begin in 2016, television coverage will focus on two events, featured across 10 consecutive weeks of programming twice a year.