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Capcom Will Address Rage Quitting in Street Fighter V

Street Fighter V, as a fighting game, is Street Fighter at its best.

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Battle Lounge – “Playing in the same Battle Lounge for a set period of time renders players unable to participate in the lounge or matches”.

Street Fighter V has been a success for Capcom, but they still have to fix some issues that have been spotted in the PC version of the game.

A Capcom representative told Eurogamer: “I can confirm that it is something we are going to be addressing to make the gameplay experience one that all fans can enjoy and be rewarded fairly for”.

The report mentioned that “Street Fighter 5” players can also unlock the Story Mode costumes for only 40,000 Fight Money, which players can earn by unlocking several achievements in the game. Street Fighter 5 is it.

With that in mind, Capcom knows very well that things have evolved over time and that they need to give players some sort of a story mode that will clear up question, and that should bridge the gap between the main characters.

Right now players are only able to invite one friend to play via the Battle Lounge. If the match appears in the battle log, the results were sent to the server and the experience points and Fight Money were accumulated by the player.

A UI bug has been identified that makes it look like match results haven’t been reported when they have.

Some of the more recent replay data won’t be available immediately when searching the replay database but the team is working on making those replays available as soon as possible.

Some user names don’t show up in Rival Search.

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'Street Fighter 5' Update: Capcom To Address 'Ragequit' Penalty Issues