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‘Dark Souls 3’ is Bandai Namco America’s Fastest Selling Title Ever
Developer From Software hit on a winning formula with its cult-like success of the first “Dark Souls” (and, to a lesser extent, its predecessor “Demon’s Souls”), and it has focused more on refinement than innovation.
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The amount of momentum Dark Souls has built up over the years is nothing short of incredible. Furthermore, certain actions, never explicitly disclosed to the player, could shift the world between different “tendencies” altering the game’s possibilities.
Bandai Namco’s latest role-playing game (RPG), Dark Souls III, has broken all sales records for the publisher.
You’ll need all the help you can get too – because these games are hard.
Regardless of this issue, “Dark Souls 3” proves itself to be a more than capable entry into the “Souls” series.
The man known as “Patches” has always been a pain in the backsides of Souls players, and the same holds true for Dark Souls III. As for the series’ vaunted difficulty level, within two weeks of the release in Japan of Dark Souls III, a speed runner finished the game in less than two hours.
By now, you’re certainly familiar with the world of “Dark Souls”, but a quick primer for those who are new to the series. You can read the full set of patch notes below.
Did I mention that when you die or rest to heal at a bonfire, most of your enemies return to life?
A new update for Dark Souls III is coming to all platforms later today, adjusting the performance of the Greatsword and making a number of fixes and other tuning tweaks, Bandai Namco has announced.
The game has shown strong first week sales and is also Bandai’s most successful day-one launch.
May’s other high-profile release, “Doom”, held an open beta this past weekend, and the free trial has proven divisive among its players.
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This Dark Souls 3 ending is achieved when you give the Firekeeper in the central hub the “Eyes of a Firekeeper” and “Soul of a Firekeeper” items.