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Final Fantasy VII Remake to Have Mini Games, Full Voice Acting
In other words, will it be an open world that builds with each part?
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When asked about the voice acting of the Final Fantasy 7 Remake, Nomura responded that everything in the game will be voice acted, but not everyone has been cast yet.
Final Fantasy VII Remake will feature full voice acting, including the game’s dating events, Square Enix has revealed.
The reproduction of original events will be done carefully, as social situations on certain things were different back in the day.
Chocobo Racing was one of many memorable minigames included in Final Fantasy 7.
The episodic format will allow for much of the game’s content to be preserved, as multiple releases will mean that Square-Enix can recoup development costs over a period of several years.
There was also a vague hint, at least from Kitase, that there could be some sort of announcement or promotional on January 31, which was the release date of the PS one original in Japan. It could be more open-world than the original, though Kitase didn’t necessarily want to refer to it as a “sandbox” game. Nomura is more focused on creating the environment and scenery at the moment than he is worrying about creating an open world map, leaving the door open to an on-rails experience. Otherwise, it sounds like the project is still incredibly early.
The footage shows some battles at the “Forest of Lights” dungeon, where we get to see the protagonists go up against Final Fantasy X’s Yuna, and get help from Final Fantasy VIII’s Squall who appears as a summon.
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First and foremost, the trailer freaks us out by showing that the differences between the Japanese chibi- art style and the doe-eyed Disney art style are actually something that characters in the game recognize, not just a jump between cutscenes and gameplay. “I think when they’re completed, I’ll be able to release new information”.