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Hellblade renamed to Hellblade: Senua’s Sacrifice
An example of this is the voices that Senua hears in the scene. It’s simply called the Senua Trailer, which you can check out at the bottom of this post. It’s creepy, but awesome. It also seems likely they have picked up a facial capture actress to play Senua herself.
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They’ve shown us the great lengths Ninja Theory is going to to create a visually believable heroine, employing some space-age body scanning technology for the job. Who knows what we might see in a year or two with further exploration of this tech.
Hellblade: Senua’s Sacrifice is a game based in celtic mythology.
[Hellblade] tells the story of Celtic Warrior Senua and her journey into Hell.
The renaming exercise is all part of Hellblade’s continued evolution. We saw a prototype at Gamescom last August and were unconvinced, but Ninja Theory clarified its showing as a “testbed of ideas” that may be kept or may be thrown away when full production got under way (it is now).
Though Ninja Theory wasn’t alone and with the collaboration of engine developers from Epic Games, the facial technology of 3Ltateral, and the live facial system of Cubic Motion, they manifested a simply stunning piece of art. This is how Ninja Theory is capturing every performance in the game. He said, “We believe that independence has given us the freedom to try to push our creative ideas and technology further than we ever have before”.
Hellblade: Senua’s Sacrifice is set for release later this year on PlayStation 4 and Microsoft Windows.
Hellblade is pegged as a 2016 game for PC and PS4.
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This allows for nearly movie-reminiscent cinematography in video games and makes the line between both movies and games a little more ambiguous.