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Microsoft acquires MinecraftEdu, plans new ‘Education Edition’ of blockbuster game
World import and export, where teachers and students can create and save their worlds in the game. The lessons that can be taught using the game are wide ranging, spanning from maths to teaching foreign languages. TeacherGaming has published a Q&A that spells out the differences between the two versions.
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The message – as ever with takeovers – is not to panic, but we’ll hear more about the exact details very shortly. One includes a map in the style of feudal Japan for the discussion of Japanese poetry, another uses Minecraft bricks to great effect in displaying Brutalist architecture, while a third includes enormous molecules that can be explored.
A new education-focused version of Minecraft will launch this summer, priced at $5 per account per year. Additional requirements are also listed on the Minecraft: Education Edition FAQ published this week.
Microsoft said that it plans to keep the price at $5 per user per year, though there will also be a free trial version of the software when it arrives this summer. Microsoft is not buying Teacher Gaming itself, but only the MinecraftEdu line from Teacher Gaming, which will continue to do business in Finland and New York City. It’s clear that millions of kids already use Minecraft on a regular basis and there’s a huge advantage to bringing that kind of familiarity into an education enviroment. Thus, Microsoft chose to develop the new Edition.
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Login and personalization, where students have personalized avatars and feel more engaged in the game and teachers can know who each player is. Once they connected, they’ll be able to add new characters in the game as well as modify existing content through in-game camera. Each student will also be given the option of downloading the game outside of the classroom to continue playing the game at home without having to pay for another copy of it.