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Microsoft Addresses Shortage Issues with Elite Controller for Xbox One
“We’re aware some users are experiencing issues playing Halo: Reach via Xbox One Backward Compatibility”. “Frame rate dips down to about 10fps when there are a lot of enemies on the screen”.
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Microsoft released the controller in October and it was positioned as a luxury accessory, considering the fact that it costs half as much as the Xbox One, but that didn’t stop customers from trying to get their hands on one.
One game released in the most recent update was Halo: Reach, the sixth entry in the series and the only prequel which leads directly up to the opening events of the original Halo: Combat Evolved. Halo Reach on the Xbox 360 ran at roughly 30 frames per second, a smooth experience for first person shooters.
Microsoft hasn’t commented on issues with Halo Reach. Already, the problems are beginning to affect perception of the program in general. Players have been asking Microsoft to take the game off the backwards compatibility list and opt for a remaster instead.
This December, the company was true to its promise when it announced the addition of 16 more games to the 104 games in the list. Any other issues you have come across? These games, for the most part, are fan favorites.
One notable title recently added is “Halo: Reach”.
One user wrote: “The framerate is bad, which makes the game feel jerky, and completely messes with aiming”.
While the framerate is not an issue for every title, it should be something to consider before getting these games for the Xbox One.
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We expect to see new titles added to the Xbox One Backwards Compatibility Program sometime in January or February, but Microsoft hasn’t confirmed when to expect the next batch of games.