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Microsoft and Sony are battling over what ‘4K’ actually means

That’s no mean feat. Do you care if your games are in native 4K or upscaled?

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Not very many games running on Sony’s impending PlayStation 4 Pro will run at a native 4K resolution.

While Sony sends out mixed-messaging around its PS4 Pro console’s 4K abilities, Microsoft has come out fighting, reaffirming that its Xbox Scorpio games will run natively at 4K. It could result in reduced quality, since games aren’t actually rendered in the 3840×2160 pixels 4K standard. As we noted back at E3, it now takes pricey, high-end PC graphics cards like the Nvidia GTX 1080 or the AMD R9 Fury X-cards that run £300 or much higher-to “barely scrape by” with a native 4K, 30fps game. Add in presumably Oculus Rift based VR support and it’s going to need a hell of a lot of power under the bonnet.

This only applies to games that are being released by Microsoft Studios.

The head scratching began when Sony revealed that its new Pro console would not include 4K Blu-ray playback, something that Microsoft made sure fans new the Xbox One S could do. However, next-generation games may look better on the Xbox One, due to the ability to render directly into 4K and use higher-definition textures.

With the difficulty that even modern gaming PCs are still having a tough time pushing 4K visuals, it’s surprising to see a Microsoft executive say this so willingly so far from release. The PlayStation 4 Pro will be available for purchase starting 10 November this year at a price of $400 (around Rs 27,000).

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While Project Scorpio is still over a year away from launch, Microsoft hasn’t hesitated to make some bold claims that its upcoming unit will be the most powerful unit ever. “If PS4 Pro is $349 by next holiday, Microsoft is really in a tough spot”.

Xbox One Scorpio will be more powerful than PS4 Pro