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Oculus’ VR for Good program wants to do more than games
“We look forward to seeing how these students and filmmakers impact important causes through creative VR work, and to expanding VR for Good to even more programs this year”, the company added.
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Virtual reality isn’t all just gaming and entertainment.
Facebook-owned Oculus VR on Monday launched a new initiative called “VR for Good”. As part of this project, two pilot VR film programmes were launched to inspire VR creators, starting with high school students, rising VR filmmakers, and nonprofit organisations.
Are you good VR or bad VR? The idea is that the company will help provide students and nonprofit organizations access to the tools they need to make VR content.
The program aimed at students will see nine high schools from the San Francisco Bay Area partnered up with professional filmmakers to create 3-5 minute shorts with full access to Ricoh Theta S 360 cameras, a Samsung Gear VR and a Galaxy S6 and editing software.
According to Oculus VR, these teams will be supplied with everything they need to create professional 360-degree videos for VR such as Nokia’s super-expensive OZO camera, a travel budget, post-production support, and one-on-one help provided by veterans in the film industry. At the end of it, the finished videos will be on Facebook and Oculus Video when the six-week program has ended.
The second, called “Filmmakers and Non-Profits Working Together” will team 10 film makers with 10 non-profits to as part of a two-day bootcamp at Facebook’s headquarters.
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Nonprofits can nominate their organizations and filmmakers can apply for 360 Bootcamp starting on May 30; sign up to be reminded. Oculus will unveil the first videos created by filmmakers at Sundance 2017.