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PS4 Pro Does Not Support 4K Blu-ray Discs
Sony announced two new versions of the PlayStation 4 on Thursday, a smaller standard model and a high-performance platform, hoping to attract a wider audience as smartphone games are eating console gaming’s lunch.
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Original Story: Sony made a huge splash with the PlayStation 4 Pro reveal, with the big – if not surprising – news was 4K HDR support.
All of this trash talking needs to be backed up, to which head of Xbox Games marketing Aaron Greenberg brought up the upcoming Project Scorpio as the “true 4k gaming” machine.
As to why more emphasis isn’t being put on frame rate, it’s possibly because visuals are what are generally thought to be what sell games and consoles, so developers are keen to prioitise them over game performance to an extent.
Sony’s PlayStation 4 Pro will be available at retail on November 10 for US$399.99, while the new standard PlayStation will be released on September 15 for $299.99. Basically, PS4 Pro support is in the works, but it’s also possible that HDR support for all PS4s could be happen as well.
If you’re playing The Witness on PS4 Pro on a 1080p or lower screen, you’ll still see an improvement, as the resolution will be 1080p instead of 900p.
PlayStation 4 Pro owners won’t be the only ones getting in on the graphical upgrades, though. Infinite Warfare and Modern Warfare Remastered will support PS4 Pro day one out of the box.
Second, the less-hyped but probably-more-common setup: a PS4 Pro plugged into a standard HDTV.
In order to take advantage of the PS4 Pro’s power and the ability to change your gameplay experience (depending on your TV), game developers will need to supply games with an enhancement patch. Plus, you’ll want to buy a fancy new 4K HDR TV as well, to get the most out of the new console, and they’re still relatively expensive. Many gamers have moved on from the PS4 in favor of high-end personal computer gaming.
Touted as the high-end PS4 version, the PS4 Pro is capable of 4K graphics, HDR support, better framerates and 4K video streaming.
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The bad news? Developing games in native 4K is both demanding and expensive.