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Sulon Q VR headset cuts the cord
Those specs are on the low end of most hardware recommendations for VR content, but the headset is being touted as a capable enough rig to make experiences shine.
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Separating the Sulon Q from other headsets in the VR world is its ability to also do augmented reality and spatial computing.
AMD has announced a new partnership with Sulon Virtual Reality to launch a brand new VR headset. No tangled wires to hold you back. These sensors can map the surrounding area for AR content, provide some head tracking functionality and even recognize gestures, which can be used in place of a controller peripheral.
The video seems to have been shot quite carefully to avoid quick shifts in movement but despite that, the virtual objects overlaid into the physical world don’t quite stay in sync – highlighting the difficulty of extracting absolute (or relative), positional information using computer vision based solutions – in the case of the Sulon Q, what look to be two front-facing cameras.
Spatial computing with Microsoft Windows 10 – Enjoy holographic computing interfaces once reserved for science fiction by placing applications in space in your own living room with a large, immersive 110-degree field-of-view.
“The full performance of 4 compute cores and 8 GPU cores are unlocked through a revolutionary Heterogeneous System Architecture (HSA), enabling the cores to share memory to work together for dramatic performance and efficiency”, Balachand commented in the removed statement.
Named the Sulon Q, AMD describes it as the “first and only all-in-one, tether-free, “wear and play” spatially aware headset for VR and AR”. Sulon says that this processor uses up to 35W of power, but the AMD website has it listed at just 15W. There are also noise-cancelling embedded microphones for voice communication. Does all that internal hardware mean the Sulon Q will be excessively heavy, making you feel prone to tipping over? The Sulon Q headset also integrates AMD’s LiquidVR technologies as well as support for the DirectX 12 and Vulkan API’s to ensure smooth and responsive VR and AR experiences.
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AMD and Sulon Technologies said they are putting the final touches on the headset and will have it ready by the nebulous date of late spring.