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Super Mario Run Coming to iOS devices
In each level of Super Mario Run, Mario will run across the screen automatically, and players will be able to tap to jump.
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Apple’s iPhone event is underway, but before announcing the iPhone 7 (on objective, anyway), they had Shigeru Miyamoto stop by to announce Nintendo’s first real mobile game, Super Mario Run, coming first to iOS. Yes, Nintendo joined the stage with Apple CEO Tim Cook to bring the evergreen Mario to iOS platform with the Super Mario Run.
The game itself is simplistic in nature with Mario running across colourful, familiar worlds. Players can utilise the touchscreen to make the portly plumber jump to different heights to leap over obstacles, collect golden coins and squash Goombas.
Called Toad Rally, this mode will allow players to race their friends and impress Mushroom Kingdom denizens along the way.
“Super Mario Run” includes multiple worlds and levels. It will release to iOS devices by the end of 2016. The game follows the success of Pokemon Go on mobile, which garnered a huge amount of revenue for Nintendo and has seemingly set the precedent for Nintendo’s foray into mobile gaming.
iPhone users will be the first to get Nintendo Super Mario Run. There was no definitive release date given either, but Super Mario Run will release sometime in December. “Your character will behave differently depending on the timing of your taps, so it’s up to you to show off particularly smooth moves, gather coins, and reach the goal”. The app isn’t available yet, but you can check it out on the App Store now at this link.
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The game will be released at a set price.