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Tomb Raider vs Fallout 4: Which One To Play First?

“The way Lara is marketed now is not sexualized”, she said. Lord Croft was in search of an item known as the Divine Source, a relic said to grant immortality. Why are the Crofts such a huge threat to them? When the reboot was released, fans were blown away by Crystal Dynamics‘ phenomenal work and fans were delighted to see Lara back in action. You either survive or you die. But the majority of the story is stuck in this historic conflict, rarely pushing forward with any modern day narrative except for these two sects fighting each other. But the biggest problem is Lara herself. The story is self contained and kept me interested till the end. But at least the previous entry attempted that growth.

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The Tomb Raider franchise has seen better days. We’re not talking about a clean diet and a strict regiment of exercise, but rather a few sort of ancient artefact.

Luddington: What I really like about the rebooted Lara is that element of her being an everyday person. This certainly rears its head up again in Rise of the Tomb Raider, except that Lara seems to have embraced killing people happily in this game. Rise of the Tomb Raider is an exceptional action game, with a compelling tale and engrossing side activities that keep that game flowing at an immaculately balanced pace. You can still run in guns blazing, but the game encourages stealth and gives Lara the option of sticking to the shadows and picking off enemies with her trademark bow and arrow. As well as fire arrows, you can also create poison arrows, which cause a cloud of poisonous gas to engulf enemies, and grenade arrows, which do exactly what you would expect them to.

These coins, although at first seem to serve no objective, actually are one of the most rewarding collectibles in the game. The game looks alright, but it’s just alright. There is a black market sort of feature in the game for purchasing gadgets, weapons and weapon attachments, though I did not find the need to go to it outside of when it’s introduced in the story. You will obtain not only a vast amount of gold, but various new abilities and enhancements to Lara. When there’s multiple enemies running at you, it can get frustrating fast.

It is in those big open spaces that Rise of the Tomb Raider really excels, and not just because of it’s gorgeous visuals. Each piece of history will add to one of these language’s XP and will allow you to read certain monuments that require a certain level of efficiency in a specified language. The scrolls and such also are a nice tool for story exposition and feature voice acting just like the previous game. I highly advise you wear a pair of headphones while playing if you can so that you catch everything the game has to offer. And its enjoyable blend of gameplay ideas is more than the sum of its derivative parts. Controversially, the game is being partially funded and published by Microsoft, in return for a timed exclusivity. In contrast, the tombs in 2013’s Tomb Raider felt like adjacent puzzle rooms. In a way, you can think of these cards in a similar way to the “skulls” from Halo, but these cards are far more diverse, and there is a total of 64 of them that can be acquired.

You can’t help thinking that if Lara was portrayed realistically she’d actually be a raving psychopath by this point, but there’s very little justification or reflection on the fact that she can accrue the body count of a small war.

Encounters feel tighter and resolved more quickly (for better or worse). A few sections also let you traverse the level the way you want to while still getting you to the same point. It’s too bad there aren’t more chances to hide during combat, though, because most situations don’t have an exit plan once you’re spotted. It is here where you begin to come across animals to hunt and different materials to gather for your crafting needs. The message is pretty clear: it’s quality not quantity that makes for good battle.

Fortunately, Crystal Dynamics has put together one of the most riveting action/adventure titles of this generation. The bow is still a good friend to have, but a lot of level design feels like it is pressing you into fights. It’s hard to find enemies who are alone.

I even managed to get 100% completion, pre-release. The antagonists of the plot have far more depth than originally thought.

If there is one minor gripe in the gameplay, it’s that it holds your hand too many times.

Rise of the Tomb Raider continues that evolution, and takes the franchise just that one step further to becoming the Tomb Raider game that gamers have been wanting all these years. You can access the skills and crafting menu at base camps located in each area.

Another thing that you will notice in Rise of the Tomb Raider is the plethora of side content that there is to do. All of these things are nothing new for those who played 2014/2015’s Tomb Raider. The game feels more like The Last of Us in a lot of ways.

Microsoft’s Xbox chief Phil Spencer has been unabashed about securing Rise of the Tomb Raider’s year-long exclusivity as a response to Sony’s Uncharted series.

And then there are the tombs. The game’s narrative is structured to where base weapons are acquired at certain points, such as obtaining the pistol or shotgun, with alternate variations of these weapons available through finding parts within strong boxes, or completing a challenge missions for special items that you won’t find anywhere else.

An area that has been expanded upon since Tomb Raider are the Challenge Tombs.

The story picks up sometime not too long after the events of the first game and serves as a worthy continuation of that, while also weaving in Lara’s past and the relationship with her father. There are few video game adventures that are as good as this one. These missions can be custom built by players and shared. If you enjoyed the first game, there is honestly even more to love this time around.

Early on a man who, like most men in this retooled take on the classic adventuring archaeologist, is viewed with general distrust.

It doesn’t hurt that exploring the world is made much more enticing thanks to the added polish brought forth by the extra power of the Xbox One.

Lara herself remains the most well-rounded character of the lot, though.

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Destructoid is not as keen on “Rise” as other sites, but it’s a mostly positive review.

Tomb Raider