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Uncharted 4 Ending Was Cause for 2016 Delay
Something happened that needs a bit quite of work on the game, so the team admitted to reduce their scope and ambition to meet that deadline.
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Since its original delay from late 2015 to the spring of next year, Uncharted 4 has taken up a great deal of the studio’s time, even sidelining its ideas for a sequel to 2013’s The Last of Us. Many assumed it was about polishing the game and getting it right, but it was a little more than that.
He states, “Even when I’m describing the ending, it’s a pretty…”
Neil Druckmann, creative director and writer of Naughty Dog has disclosed a vital piece of information on “The Last of Us“. Then the rumors got started again when “Uncharted” series writer Josh Scherr praised Eric Baldwin’s work on the facial animation of “all of the Uncharted games and the first The Last of Us” during the “Uncharted: The Nathan Drake Collection” livestream sessions.
“It was a very hard decision”, Druckmann said in an interview with Official Playstation Magazine. Suffice it to say that a big, important event occurs that could have had a tremendous impact on the story and its characters and, for no reason I can think of, the story doubles back on that moment.
Ultimately, because “this is the last chapter for Nathan Drake”, Naughty Dog weighed the choices between fans and their expectations, and chose to give themselves as much time as possible and “go all-out for this series”. We are only a few weeks from that release, but it sounds like Naughty Dog still has some tweaks to make to it, as they have revealed details of a day one patch for the game.
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There will be a demo available from September 29th, and if you purchase the title you’re granted access to the Uncharted 4: A Thief’s End multiplayer beta which runs from December 4-13.