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Video game publisher Take-Two’s adjusted revenue surges
He said sales for game services like GTA Online and Take-Two’s other titles, like its sports games, are “becoming more and more of our company’s business”.
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The game, which lets users complete missions and engage in activities such as driving and shooting, has sold more than 54 million copies since its launch in September 2013.
Reporting “strong financial results”, Take-Two saw its non-GAAP net revenue grow by 142% to $366.4 million Dollars, compared to $151.6 million for the same period the year before.
Interestingly, the highlights for the quarter failed to mention anything about Evolve, despite noting the release of the Hunting Season 2 DLC in late June.
Both Rockstar and publisher Take-Two are sure to be pleased with Grand Theft Auto 5’s performance over the last two years, and it doesn’t look like the game’s finished with drawing people’s attention.
“In addition, we benefited from ongoing demand for the console versions of Grand Theft Auto 5, particularly as the installed bases of PlayStation 4 and Xbox One expand”.
Take-Two is most notable for its National Basketball Association 2k, Grand Theft Auto, and Borderlands games franchises.
The game was launched for PCs in April, serving to greater than double adjusted internet revenue from digitally-delivered content material to $254 million within the quarter.
Take-Two said its loss widened to $67 million, or 81 cents a share, from $35.4 million, or 45 cents a share, a year ago.
Stock Price: TTWO was down about 1.5% at the closing bell today, and shares slumped a further 3% following the earnings report. Revenue under generally accepted accounting principles more than doubled to $275.3 million.
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Analysts had been expecting revenue of $189.3 million and a loss of 22 cents a share, according to Thomson Reuters.